The Division - Patch Notes 1.1

      The Division - Patch Notes 1.1

      Hier mal die offiziellen Patch Notes;

      - Dailys werden erst mit dem 1.1 wieder gefixt ( twitter.com/TheDivisionGame/status/719089651571695616 )
      - Craften wird teurer
      - Neue Missionen
      - Sets für Support, Assault, Marksman und Solo-Spieler ( twitter.com/TheDivisionGame/status/718461871502843904 )

      ​NEW FEATURES
      Falcon Lost

      Falcon Lost is a new incursion available in the Stuyvesant area
      You must be level 30 and have completed the mission "General Assembly" to access this mission
      The encounter is balanced for 4 players with high level gear
      Gear Sets

      Gear set equipment can be found by completing the most challenging activities in Manhattan
      Collecting and wearing gear sets grant powerful stat bonuses and talents
      Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours“Tactician's Authority” – enhances electronics and support capabilities
      “Striker's Battlegear” – provide bonuses for assault capabilities
      “Sentry's Call” – enhances marksman capabilities
      “Path of the Nomad” – provides bonuses for lone wanderers

      Trading

      Items dropped by enemies can be shared with other players
      Trade items by dropping them as loot from your inventory, so players in your group can pick them up
      You can only share items for during the first 2 hours after you have acquired them
      Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped
      Assignments

      Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
      Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
      Assignments come in different categories:Combat
      Dark Zone
      Crafting

      Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete
      Dark Zone Supply Drops

      Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
      Supply drops will occur multiple times over the course the day
      The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
      These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance
      Gear Score

      Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
      The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
      Other agents’ Gear Scores are displayed next to their health bars
      Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges
      Group Spectator Camera

      The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
      Players can use RB/LB, R1/L1 or Q/E keys to switch between group members
      New High-End Named Weapons

      Added new High-End named weapons:Warlord: Assault Rifle
      Valkyria: Submachine gun
      (Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2

      Back to top!
      GAME CHANGESGameplay

      Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
      Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
      Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:Level 30: 1-3 Phoenix Credits
      Level 31: 2-4 Phoenix Credits
      Level 32: 3-5 Phoenix Credits

      Dark Zone

      The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
      Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:Superior (Purple) items: Rank 15 instead of 30
      High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
      High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50

      Added a new Dark Zone bracket for characters with Gear Score 160+
      Crafting

      Increased costs for converting crafting materials and crafting High-End items:10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
      15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
      10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

      Changed deconstruction yield of Standard (Green) and High-End (Gold) items:Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
      Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

      Added new level 31 and 32 High-End items Blueprints to Vendors
      Removed Division Tech requirements from some level 31 High-End Blueprints
      User Interface

      Added gamepad deadzone calibration in settings menu (all platforms)

      Back to top!
      BUG FIXESFixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
      Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
      Fixed a bug where players could exit the Dark Zone on East 43rd street
      Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
      Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
      Fixed an exploit where players could shoot through corners of covers
      Fixed a number of locations where NPCs could shoot through walls
      Fixed an exploit where players could ignore the fire rate of certain weapons
      Fixed some locations where players would get stuck in Queen Tunnel Camp mission
      Fixed various prop collisions so that players no longer become stuck
      Fixed a bug where the final cut scenes would unlock before the final missions were completed
      Fixed a bug where the Water Supply side mission would not activate
      Fixed an issue where the Morphine Supply side mission sometimes would not complete
      Players no longer receive too much XP for completing the Morphine Supply side mission
      The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
      Fixed some bugs where deployable skills would not activate under certain circumstances
      Fixed a bug where voice chat volume indicators would overlap in the group UI frame
      Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
      Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
      Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
      Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
      Corrected the colors for the appearance items in the Mission rewards list
      NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
      Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
      Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
      Several clipping issues have been fixed with various appearance items
      Some tooltips have been updated with more clear information
      And many more
      PC specific

      Added new resolution scaling and lighting options
      Added support for reporting players on PC. Players can now type in chat /report
      Improvements to resolution detection and switching between display modes
      Fixed some issues with camera movement while using Tobii Eye Tracker
      Fixed screen look for minimap when using Tobii Eye Tracker
      Fixed several issues with Logitech peripherals
      Fixed several graphic issues due to dual monitor display
      Fixed an issue where players could move UI elements out of the visible screen area

      tomclancy-thedivision.ubi.com/…51-16&ct=tcm:148-76770-32